In Archero 2, runes may not be the primary focus of your grinding efforts, yet their significance cannot be overstated. The selection of runes you incorporate into your build can drastically impact your effectiveness—determining whether your character shines brightly or falls flat. To guide you through this essential aspect of gameplay, we present our comprehensive Archero 2 runes tier list.
Archero 2 Rune Tier List – PvE

Archero 2 Rune Tier List – PvP

The above images showcase the tier lists of all runes in Archero 2, covering both PvE and PvP aspects. This includes all rune types consolidated for your convenience. Your rune choices will generally be influenced by your specific build, with the exception of blessing runes that offer universal bonuses. Keep reading for detailed rankings and insights.
For instance, Meteor runes prove invaluable in PvP due to the automated nature of combat and the ease of triggering certain Meteor runes like Star of Fury. Conversely, Strike and Main Weapon runes are more adeptly paired with potent skills in PvE, leading to their common usage in that context. Below is an overview of rune statistics, including advantages and disadvantages.
Etched Runes
Etched runes are among the most potent runes available in Archero 2, with all equipped runes needing to reach Epic, Legendary, or Legendary +2 status to activate their respective slots. Notably, the Arrow of Echoes stands out as the top etched rune, gracing both the PvE and PvP tier lists. Other runes have situational advantages that vary based on the type of gameplay involved.
| Rune | Bonuses | Pros & Cons |
|---|---|---|
Sword Strike Split |
Base: ATK PWR+, Max HP+ Normal: Strike DMG +100 Fine: ATK DMG +100 Rare: Increased spawn chance for Sword Strike skills Epic: Chance for Sword Strikes to split into 3 mini strikes Legendary: Chance for Sword Strikes to split into 5 homing strikes Mythic: Significantly increased spawn chance for Sword Strike skills | + Excellent DPS increase, particularly strong in PvE.– Less effective in PvP.– Limited synergy due to the scarcity of effective Strike skills.– Requires a minimum of legendary fusion level for optimal performance. |
Meteor Split |
Base: ATK PWR+, Max HP+ Normal: Meteor DMG +100 Fine: ATK DMG +100 Rare: Increased spawn chance for Meteor skills Epic: Meteors can split Legendary: Split meteors have infinite bounces Mythic: Greatly increased spawn chance for Meteor skills | + Significant DPS boost from split meteors in PvP.– Underperforms in PvE scenarios.– Generally, meteors aren’t the best foundation for builds.– Alternatives like Sprites often outperform them. |
Arrow of Echoes |
Base: ATK PWR+, Max HP+ Normal: Main Weapon DMG +100 Fine: ATK DMG +100 Rare: Increased spawn chance for main weapon skills Epic: Arrows fired in groups of 4 or more have a chance to form a web Legendary: Starting skill includes the Diagonal Arrow Mythic: Greatly increased spawn chance for main weapon skills | + The top tier etched rune in Archero 2.+ Enhances the likelihood of obtaining weapon skills, generally seen as overpowered.+ The Diagonal Arrow skill initially allows for an easy achievement of epic passive benefits. |
Elemental Domain |
Base: ATK PWR+, Max HP+ Normal: Elemental DMG +100 Fine: ATK DMG +100 Rare: Increased spawn chance for elemental skills Epic: Creation of an area dealing elemental damage on elemental hits with >30% chance.Legendary: Area lasts for 10 seconds, boosting damage.Mythic: Greatly increased spawn chance for elemental skills. | + Provides a decent elemental damage booster in PvE.– Considered one of the less effective etched runes overall.– Epic passive effect is less effective against bosses and in PvP. |
Pulsing Orb |
Base: ATK PWR+, Max HP+ Normal: Circle DMG +100 Fine: ATK DMG +100 Rare: Increased spawn chance for circle skills Epic: Pulsing circles that shrink and expand Legendary: Trails from circles inflict damage on enemies Mythic: Greatly increased spawn chance for circle skills | + Highly valuable rune, excellent for both PvE and PvP.– Slightly less versatile compared to Arrow of Echoes. |
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Base: ATK PWR+, Max HP+ Normal: Sprite DMG +100 Fine: ATK DMG +100 Rare: Increased spawn chance for sprite skills Epic: Clones triggered when the character is damaged, lasting 5 seconds Legendary: Monsters take 5% more damage for each additional sprite or clone present Mythic: Greatly increased spawn chance for sprite skills. | + An excellent choice for PvP, with uncapped extra damage potential.– Less effective in PvE, as it requires damage taken to activate clones. |
Blessing Runes
In Archero 2, players have access to two slots specifically for blessing runes, which offer valuable general bonuses that enhance performance across the board. Currently, the top-tier blessing runes include Revive, Rabbit’s Foot (optimal for PvE), and Lucky Shadow (ideal for PvP).Focusing on leveling these runes should be a priority for optimal rune configurations in both gameplay modes.
| Rune | Bonuses | Pros & Cons |
|---|---|---|
Revive |
Base: ATK PWR+, Max HP+ Normal: N/A Fine: N/A Rare: Max HP +240 Epic: 50% chance to revive upon death, restoring half HP Legendary: 20% ATK increase post-revival Mythic: Guaranteed revival with half HP restored. | + The premier blessing rune, advantageous for both PvE and PvP.– None. |
Demon Pact |
Base: ATK PWR+, Max HP+ Normal: N/A Fine: N/A Rare: ATK PWR +60 Epic: 10% increased chance for demon encounters; HP loss from exchanges reduced by 25% Legendary: 20% increased chance for demon encounters Mythic: 50% reduced HP loss for demon ability exchanges. | + Provides additional skills and reduces HP costs during pacts.– Requires mythic status for tangible effectiveness, and underperforms in PvP. |
Intelligence |
Base: ATK PWR+, Max HP+ Normal: N/A Fine: N/A Rare: Max HP +240 Epic: 10% XP gain boost Legendary: 20% XP gain boost Mythic: +1 max level cap during battle. | + Extra XP gain is beneficial in PvE sessions.– Offers negligible value in PvP; other blessing runes tend to be more advantageous. |
Resilience |
Base: ATK PWR+, Max HP+ Normal: N/A Fine: N/A Rare: Max HP +240 Epic: Converts 15% ATK to HP Legendary: Converts 15% ATK to 25% HP Mythic: Converts 15% ATK to 30% HP. | + Provides solid stat boosts from a single rune.– Lacks additional utility effects. |
Guardian |
Base: ATK PWR+, Max HP+ Normal: N/A Fine: N/A Rare: ATK PWR +60 Epic: Reduces damage taken by 5% Legendary: Same effect as epic Mythic: Same effect as epic. | + Reasonably effective in PvP.– Damage reduction proves less valuable in PvE scenarios, rendering this rune somewhat weak overall. |
Rabbit’s Foot |
Base: ATK PWR+, Max HP+ Normal: N/A Fine: N/A Rare: ATK PWR +60 Epic: Increases the chance of obtaining higher-quality skills by 20% upon level-up Legendary: Boosts odds of landing on Valkyrie in roulette by 15% Mythic: Increases the chance of acquiring high-quality rewards from Valkyrie by 20%. | + Exceptional blessing rune for PvE focused builds due to its substantial skill quality boosts.– Less applicable in PvP. |
Lucky Shadow |
Base: ATK PWR+, Max HP+ Normal: N/A Fine: N/A Rare: Max HP +240 Epic: Increases Luck by 5% and Dodge by 2% Legendary: Luck +10%, Dodge +5% Mythic: Luck +15%, Dodge +10%. | + One of the top blessing runes for PvP.+ Also beneficial in PvE setups.+ Often regarded as the second-best blessing rune after Revive. |
Enhancement Runes
In Archero 2, you can equip up to four enhancement runes, but the selection of high-caliber options is quite limited. Among these, the standout enhancement runes included in both the PvE and PvP tier lists are Dragonflight Sword, Flamenox Seal, and Sharp Arrow.
| Rune | Bonuses | Pros & Cons |
|---|---|---|
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Base: ATK PWR+ Normal: Sprite DMG +5 Fine: Sprite DMG +10 Rare: ATK PWR +50 Epic: Increases all Sprite DMG by 5% for each additional sprite Legendary: 10% boost for each additional sprite Mythic: 15% increase for extra sprites. | + Potential for massive DPS increases if you effectively stack Sprites.– Sprites are generally subpar skill options.– Can be challenging to achieve effective stacking. |
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Base: ATK PWR+ Normal: Sprite DMG +5 Fine: Sprite DMG +10 Rare: ATK PWR +50 Epic: 30% chance for Sprites to fire multiple shots Legendary: 25% increase in Sprite ATK SPD Mythic: 50% increase in Sprite ATK SPD. | + Generally outperforms Sprite Link in many scenarios.– Remains a poor skill option overall. |
Giant Meteor |
Base: ATK PWR+ Normal: Meteor DMG +5 Fine: Meteor DMG +10 Rare: ATK PWR +50 Epic: 20% chance for meteors to transform into giants with a 50% damage boost Legendary: 50% chance to summon an extra Meteor after absorbing a Meteor Potion Mythic: Summoning 5 meteors leads to a guaranteed Giant Meteor. | + Works well for PvP scenarios.– Underwhelming performance in PvE. |
Potion Magnet |
Base: ATK PWR+ Normal: Meteor DMG +5 Fine: Meteor DMG +10 Rare: ATK PWR +50 Epic: Automatically absorbs Meteor Potions when they drop Legendary: Increases Meteor DMG by 25% Mythic: Increases Meteor DMG by 50%. | – Regarded as one of the least effective enhancement runes.– Performs poorly even for a Meteor-focused build. |
Ricochet Strike |
Base: ATK PWR+ Normal: Strike DMG +5 Fine: Strike DMG +10 Rare: ATK PWR +50 Epic: 35% chance for Strike to ricochet Legendary: 70% chance for ricochet Mythic: Guaranteed ricochet for all strikes. | + Can synergize well with Strike builds in PvE.– Extremely ineffective in PvP conditions. |
Dragonflight Sword |
Base: ATK PWR+ Normal: Strike DMG +5 Fine: Strike DMG +10 Rare: ATK PWR +50 Epic: 35% chance for Strike to convert to Dragon Strike Legendary: 70% chance for Dragon Strike.Mythic: 100% chance for Dragon Strike. | + The top Strike rune in the game, providing significant DPS boost for Strike builds.+ Effective in both PvE and PvP. |
Spin SPD Up |
Base: ATK PWR+ Normal: Circle DMG +5 Fine: Circle DMG +10 Rare: ATK PWR +50 Epic: Circle speed increases by 50% Legendary: Circle speed increases by 100% Mythic: Circles transition from 2 orbs per group to 3. | + Among the top-tier circle runes, significantly enhancing DPS potential.– Circles are generally a weaker build option. |
Sawblade Circle |
Base: ATK PWR+ Normal: Circle DMG +5 Fine: Circle DMG +10 Rare: ATK PWR +50 Epic: Transformation into Sawblade Circle Legendary: Damage from Sawblade Circle increases by 50% Mythic: Sawblade Circle inherits main weapon’s crit rate. | + A top circle rune benefiting from excellent scaling potential.– Outperformed by Spin SPD Up in most scenarios. |
Frostshock Seal |
Base: ATK PWR+ Normal: Lightning DMG +100 Fine: Ice DMG +10 Rare: ATK PWR +50 Epic: Chance for lightning strikes to induce paralysis Legendary: Freezing deepens enemy injuries by 30% Mythic: Lightning damage against frozen enemies increases by 30%. | + Excellent synergy with key skills, applicable in both PvE and PvP.– Requires combinations with specific skills or runes for effectiveness. |
Flamenox Seal |
Base: ATK PWR+ Normal: Fire DMG +10 Fine: Poison DMG +10 Rare: ATK PWR +50 Epic: 50% boost in Fire DMG Legendary: 50% boost in Poison DMG Mythic: Fire and Poison combination triggers an explosion every second. | + Highly effective in both game modes, offering synergy with elemental attacks.– Requires a mythic status to realize its full potential. |
Sharp Arrow |
Base: ATK PWR+ Normal: Main Weapon DMG +5 Fine: Main Weapon DMG +10 Rare: ATK PWR +50 Epic: Main Weapon DMG increases by 10% Legendary: Main Weapon DMG increases by 20% Mythic: Main Weapon DMG increases by 30%. | + One of the top all-around runes in Archero 2, versatile across scenarios.– Might not be as valuable at lower rarities. |
Ability Runes
Similar to enhancement runes, there are also four slots allocated for ability runes, and the list of effective options is notably larger. The top ability runes currently available in Archero 2 include Healing Sprite, Star of Fury (excellent for PvP), Ring of Agony (ideal for Knuckle/Claw builds), Arrow Rain, and Flamenox Touch.
| Rune | Bonuses | Pros & Cons |
|---|---|---|
| |
Base: Max HP+ Normal: Sprite DMG +5 Fine: Sprite DMG +10 Rare: Max HP +200 Epic: Start with a Healing Sprite; it restores a small amount of health when it attacks.Legendary: Healing Sprite’s attack increases by 50% Mythic: Healing Sprite’s attack speed increases by 50%. | + Offers substantial sustain in both PvE and PvP.– Slight reduction in DPS during PvE. |
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Base: Max HP+ Normal: Sprite DMG +5 Fine: Sprite DMG +10 Rare: Max HP +200 Epic: Start with a Melee Sprite Legendary: Melee Sprite’s damage increases by 50% Mythic: Melee Sprite’s attack speed increases by 50%. | – Generally considered one of the less effective ability runes in Archero 2, offering limited benefits. |
Strike Potion |
Base: Max HP+ Normal: Strike DMG +5 Fine: Strike DMG +10 Rare: Max HP +200 Epic: Start with a Strike Potion Legendary: Activates Strike upon absorbing a potion Mythic: Strike Potion has a 50% chance to summon double Strike Swords. | – Regarded as one of the less effective ability runes with inadequate performance across various scenarios. |
Sword of Time |
Base: Max HP+ Normal: Strike DMG +5 Fine: Strike DMG +10 Rare: Max HP +200 Epic: Initially summons one Strike sword every 3 seconds Legendary: Sword of Time’s Strike sword summon rate improves to every 1.5 seconds Mythic: 50% chance to summon double Strike swords. | + A reliable support rune for Strike builds in both PvE and PvP scenarios.– Limited utility outside of stacking Strike for higher damage output. |
Star of Time |
Base: Max HP+ Normal: Meteor DMG +5 Fine: Meteor DMG +10 Rare: Max HP +200 Epic: Summons one Meteor every 10 seconds at the start Legendary: Frequency of Meteor summoning reduced to every 5 seconds Mythic: 50% chance to summon double Meteors. | – Generally ranks poorly in both PvE and PvP due to weak DPS output. |
Star of Fury |
Base: Max HP+ Normal: Meteor DMG +5 Fine: Meteor DMG +10 Rare: Upon taking damage, summons 3 meteors that randomly bombard the field Legendary: Provides small HP recovery for each meteor that impacts Mythic: Upon taking damage, 7 meteors bombard the field. | + A leading choice for PvP, delivering substantial damage output even at entry levels.– Performs poorly in PvE settings. |
Circle |
Base: Max HP+ Normal: Circle DMG +5 Fine: Circle DMG +10 Rare: Max HP +200 Epic: Start with 2 weak circling orbs Legendary: Start with 2 strong circling orbs Mythic: Start with 4 strong circling orbs. | + Suitable for those just starting out with circle builds.– Outclassed by superior options in both modes and takes significant resources to improve. |
Ring of Agony |
Base: Max HP+ Normal: Circle DMG +5 Fine: Circle DMG +10 Rare: Max HP +200 Epic: Monsters within the Ring take 20% more damage Legendary: Deals damage to enemies within the Ring Mythic: Transforms into the Ring of Lightning. | + One of the strongest runes for PvP, especially effective for Knuckle/Claw configurations.– Lacks utility in PvE. |
Arrow Rain |
Base: Max HP+ Normal: Main Weapon DMG +5 Fine: Main Weapon DMG +10 Rare: Max HP +200 Epic: Summons AoE Arrow Rain every 7 shots Legendary: Increases main weapon ATK SPD by 15% Mythic: ATK SPD increases by 30%. | + Recognized as one of the top ability runes in Archero 2; exceptional ATK SPD benefits at mythic level.+ AoE bombardment aids in clearing large groups of enemies. |
Frostshock Touch |
Base: Max HP+ Normal: Ice DMG +10 Fine: Lightning DMG +10 Rare: Max HP +200 Epic: Strikes a random monster with lightning every 2 seconds Legendary: Freezes a random monster every 2 seconds Mythic: Can hit two monsters instead. | + Perfect synergy with Frostshock Seal, making it a powerful option for PvP.– Only truly effective when combined with Frostshock Seal. |
Flamenox Touch |
Base: Max HP+ Normal: Poison DMG +10 Fine: Fire DMG +10 Rare: Max HP +200 Epic: Ignites a random monster every 2 seconds Legendary: Poisons a random monster every 2 seconds Mythic: Cooldown for Flame-Poison touch reduced to 1.5 seconds. | + Excellent synergy with Flamenox Seal; very effective for PvP scenarios.– Requires integration with Flamenox Seal to maximize its effectiveness. |
That concludes our exploration of the Archero 2 runes tier list. With this information at hand, you should be well-prepared to create effective rune loadouts for both PvE and PvP play.
Sword Strike Split
Meteor Split
Arrow of Echoes
Elemental Domain
Pulsing Orb
Revive
Demon Pact
Intelligence
Resilience
Guardian
Rabbit’s Foot
Lucky Shadow
Giant Meteor
Potion Magnet
Ricochet Strike
Dragonflight Sword
Spin SPD Up
Sawblade Circle
Frostshock Seal
Flamenox Seal
Sharp Arrow
Strike Potion
Sword of Time
Star of Time
Star of Fury
Circle
Ring of Agony
Arrow Rain
Frostshock Touch
Flamenox Touch
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