In the thrilling world of Heroes of Hammerwatch 2, players are welcomed back to the essence of roguelite gaming. This fantasy adventure features engaging gameplay characterized by its accessible mechanics paired with intricate challenges that reward mastery. Gamers face off against formidable foes such as giant beetles while forging their characters and delving into expansive caverns bursting with treasure. Starting out, players have access to a variety of classes, although some remain locked and require effort to unlock. Below, we explore the process to access all class options in Heroes of Hammerwatch 2.

Unlocking Classes in Heroes of Hammerwatch 2

At the beginning of their journey, players can select from four initial classes: Warrior, Paladin, Wizard, and Ranger. Each class embodies traditional fantasy roles, providing varied gameplay experiences during early adventures. However, for those seeking even greater depth, three additional classes await discovery—the Rogue, Warlock, and Sorcerer.

Unlocking these classes is quite straightforward. As players navigate through specific stages of the game, they should diligently explore their surroundings and utilize their minimaps to locate friendly NPCs who represent the locked classes. By interacting with these NPCs, players will receive a prompt confirming the unlocking of the respective class.

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Screenshot by Prima Games

No special resources are needed for unlocking. Below is a list of the NPCs and their respective locations where players can unlock each class:

Class NPC Location (Stage)
Rogue Dark Caves
Warlock Temple
Sorcerer Dark Citadel

Once a class is unlocked, simply press “Escape” within the town, select “Switch Character,” and you’ll gain the ability to choose the newly unlocked class while creating an additional character.

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Screenshot by Prima Games
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Screenshot by Prima Games

Classes in Heroes of Hammerwatch 2

After unlocking all classes, players have access to a total of seven, each offering distinct starting skills and guild buffs, which encourages exploration of varied strategies during gameplay. The guild system adds an additional layer of depth with shared bonuses across classes.

Class Starting Skills Guild Buff
Rogue Fan of Knives, Flurry of Blades, Slice and Dice, Sidestep +1.5% Gold Gain per level
Warlock Demon’s Tail, Dark Ritual, Drain Essence, Aura of Atrophy +3 Resistance per level
Sorcerer Discharge, Elemental Orb, Innate Power, Elemental Affinity +0.1 Mana Regen per level
Warrior Whirling Axes, Warcry, Warrior’s Constitution, Killing Spree +3 Health per level
Paladin Blessed Strike, Lay on Hands, Armored Knight, Conviction +3 Armor per level
Ranger Marked Shot, Trap Rhythm, Survivalist +3 Attack Power per level
Wizard Magic Missiles, Fireball, Arcane Intellect, Barrier +3 Spell Power per level

As players progress and reach level 10, they can choose from three specializations for their classes, adding further customization and fun to the gameplay experience. Additionally, remaining vigilant for Secret Rooms can yield valuable rewards for your characters.

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