I’ve recently immersed myself in The King is Watching, and it’s been quite a captivating experience, absorbing a significant part of my leisure hours. The game is known for its captivating gameplay that is both approachable and consistently engaging. It features a well-structured pacing system, offering various speed settings, but one notable drawback is the absence of a save option during gameplay, compelling players to complete a run in one sitting.
While the developers intended for players to commit fully to each session, the reality is that most of us juggle numerous responsibilities and can’t always dedicate 30 to 40 uninterrupted minutes of our time. The absence of a mid-run save option has been a common concern among the gaming community. Fortunately, Hypnohead, the team behind the game, has recognized these issues and responded to player feedback.
Upcoming Save Feature for The King is Watching
Yes, Hypnohead has announced that they will introduce a save feature during gameplay in the upcoming first update. This announcement was made by a developer in response to queries on Steam, where numerous players expressed their desire for a save functionality.

Although a specific release timeline has not been disclosed, it is evident that the developers are actively working on this update, and I anticipate that it will be available soon. The specifics of how the save mechanic will operate remain unclear, but I suspect players will have the freedom to save at any point, or possibly during non-combat scenarios.
For Steam Deck users, there is a workaround for saving your progress by entering suspend mode, but this solution is less than ideal compared to a full save option.
In addition to the save feature, I have a few suggestions for improvements. A dedicated controls screen, a more comprehensive tutorial explaining controls such as navigation around building tiles, and an option to play at a frame rate higher than 60 FPS would enhance the gaming experience. The developers have confirmed plans to localize the game in five additional languages: Japanese, Korean, French, Brazilian Portuguese, and Polish.
Despite these minor critiques, I genuinely find The King is Watching to be an enjoyable roguelite with a distinctive premise. I am intrigued by the potential changes introduced with different advisors and kings as I progress, and I’m optimistic about completing my journey in the game. Since this title is not in early access, significant gameplay shifts seem unlikely; however, enhancements such as the save feature are promising steps towards improving the overall player experience.
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