If you find yourself immersed in the expansive world of Kingdom Come: Deliverance 2, there’s a good chance you’re eager to explore every facet of its intricate systems. Among these, mastering the art of thievery can be particularly enticing. Whether your interests lie in lockpicking or pickpocketing, this guide will provide you with essential tips and strategies for success in Kingdom Come: Deliverance 2.
Understanding Lockpicking
For those who played the original game, the lockpicking mechanics in Kingdom Come: Deliverance 2 will feel familiar. However, newcomers may find it challenging to grasp at first. Before attempting to unlock a door or treasure chest, ensure that you are in a secluded area where no one can see or hear you.
To begin the lockpicking minigame, approach a locked door or chest and make sure you have lockpicks in your inventory. Here’s a breakdown of the process:
- First, rotate your control stick or mouse to locate the correct starting position, indicated by a glowing golden orb.
- Next, you’ll need to rotate the lock while simultaneously keeping the orb aligned. This step requires careful timing and control as the lock rotates.
- Your final goal is to align the lock until the pin aligns with the gap, allowing you to unlock it.

The real challenge lies in maintaining the orb’s position as you rotate the lock. It’s advisable to practice on locks rated as Very Easy, which will help you elevate your Thievery skill. Aim to reach around level 20 so that the process becomes smoother and allows for more errors along the way.
Keep in mind, higher difficulty locks will not be accessible from the start; thus, developing your Thievery skill early on proves advantageous.
Acquiring Lockpicks
There are several effective methods to procure lockpicks for your thievery exploits. A straightforward approach is to loot them from defeated enemies or bandit camps. Alternatively, you can purchase them from shops located in towns; blacksmiths are usually reliable vendors for lockpicks.
If you’re looking to save gold, visit the Lower Semine Mill. Here, Miller Kreyzl has an unlimited supply of lockpicks for you to practice with. Note that you can only take a limited number during each visit, so it’s wise to return frequently to stock up.
Mastering Pickpocketing

If you prefer to acquire valuables through picking pockets, follow these steps for a successful heist:
- Observe your target closely, focusing on their pouches or belts—this works best on individuals who are unaware of your presence.
- Hold down the button to initiate the Rob action. You’ll see a timer indicating your available time to search through their belongings. The longer you hold the button, the more likely they are to notice you, as shown by a red meter.
- Once you feel confident, release the button. A loot wheel will appear, displaying items you can steal.
- Select the items you desire while ensuring you have sufficient time to make a discreet escape through the door icon.
As is the case with lockpicking, improving your Thievery skill will simplify the pickpocketing minigame. To gain practical experience, practice on sleeping NPCs to familiarize yourself with the mechanics.
Recommended Perks for Thieves
As you enhance your Thievery skill, you’ll unlock various perks that facilitate easier theft. Here are some valuable perks worth considering:
| Perks | Effects |
|---|---|
| Tool Master | Lockpicks become 15% more durable; if a lockpick breaks but you successfully unlock a lock, that lockpick returns to your inventory. |
| Locksmith | Your Thievery skill gets multiplied by three when picking locks. Additionally, each successful forging attempt earns you 1-3 lockpicks. |
| Sticky Fingers | Whenever you successfully steal an item, you also receive a bonus of groschen. More money can also be found when looting corpses. |
| Nimble Fingers | During the time collection phase of pickpocketing, you will gain time at a 10% faster rate. |
| Rapid Flight | If you fail to escape the doorway at the end of the thieving minigame, nothing will be stolen, but your victim will remain unaware of your presence. This perk has a 3-minute cooldown after use. |
For additional assistance, be sure to check out other guides that cover various subjects, including how to obtain a horse or locate Henry’s lost dog, Mutt.
Leave a Reply