Overwatch 2 has introduced an innovative Perks system, providing players with unique buffs and abilities to enhance their heroes during the mid-game. Understanding which perks to equip can elevate your gameplay and significantly impact your performance.
This revamped system fundamentally transforms Overwatch, allowing gamers to strategize dynamically as matches unfold. The perks range from Minor Perks that grant passive bonuses to more impactful Major Perks that can dramatically change a hero’s playstyle, potentially tipping the scales from defeat to victory.
Since the launch of perks, developers have made various adjustments, requiring players to revisit their strategies for their favorite heroes. Whether your goal is climbing the Competitive ladder or mastering Quick Play, let’s explore the best perks tailored for every hero.
Optimal Perks for All Heroes
Support Heroes
| Hero | Top Minor Perk | Top Major Perk |
|---|---|---|
| Cave | Biotic Bounce: After exploding, Biotic Grenade bounces, dealing 50 damage and healing again. | Shrike: Casting Nano Boost also benefits Ana herself. |
| Baptiste | Field Medicine: When Immortality Field is destroyed, it restores 80 health to allies and 40 to Baptiste. | Assault Burst: Regenerative Burst provides Baptiste with a 20% increase in attack speed for four seconds, at the cost of instant healing. |
| Brigitte | Barrier Restoration: Shield Bash grants 30% movement speed for 1.5 seconds and restores 100 Barrier health upon hitting an enemy. | Quick Fix: Repair Packs instantly heal an additional 35 health for allies in critical condition. |
| Illari | Rapid Construction: Healing Pylon builds 300% faster with a cooldown reduction of 1.5 seconds. | Sunburn: Outburst ignites enemies, inflicting an extra 70 damage over three seconds. |
| Juno | Familiar Vitals: Pulsar Torpedoes lock onto allies 35% quicker. | Locked On: Reduces the cooldown of Pulsar Torpedoes by 1.5 seconds for each enemy hit. |
| Kiriko | Urgent Care: Healing Ofuda projectile speed increases by 50% when aimed at critically injured allies. | Shuffling: Swift Step can be recast within four seconds of its initial activation. |
| Lifeweaver | Cleansing Grasp: Life Grip removes negative effects. | Lifeweaving: Rejuvenating Dash enhances Healing Blossom’s healing by 20 within a three-second window. |
| Lucio | Beat Drop: Amp It Up remains active while Sound Barrier is deployed. | Noise Violation: Crossfade’s range is extended by 150% while Amp It Up is in effect. |
| Mercy | Winged Reach: Guardian Angel’s range increases by 30%. | Chain Boost: Secondary fire can link to a second nearby ally. |
| Moira | Uprush: Fade’s jump height increases by 50%. | Ethical Nourishment: The first 50 healing from Biotic Orb is instantaneous on each ally it encounters. |
| Zenyatta | Ascendance: Holding Double Jump enables hovering for up to three seconds. | Duality: Zenyatta heals targets of Orb of Harmony for 20% of the damage dealt to those affected by Orb of Discord. |

When assessing the support heroes, there are numerous potent perks available. Often, our recommendations focus on addressing well-known weaknesses. For example, Ascendance enhances Zenyatta’s mobility, allowing him to quickly re-enter the fray post-respawn, while Lifeweaver’s Lifeweaving helps him gain more healing rate as he remains mobile.
In other cases, perks amplify a hero’s inherent strengths.Re-Boots enhances Juno’s already stellar speed, making her subtle and hard to target, and Shrike compensates for Ana’s less-than-stellar mobility, making her more survivable when least expected by enemies.
Of course, per perk, personalizing your selection to match your unique playstyle is crucial. While our Lucio build optimizes healing capabilities, players preferring to invade enemy lines and secure eliminations may find Accelerando indispensable.
Damage Heroes
| Hero | Leading Minor Perk | Leading Major Perk |
|---|---|---|
| Ashe | Rapid Fire: Unscoped shots achieve a 30% increase in attack speed, albeit at a 15% sacrifice in damage. | Viper’s Sting: Landing two consecutive scoped shots deals an additional 25 damage and replenishes two rounds of ammo. |
| Bastion | Smart Bomb: Increases self-knockback of A-36 Tactical Grenade by 25% without causing self-damage. | Self-Repair: Activate E (R1 or RB) to quickly restore health. |
| Cassidy | Quick Draw: Fan the Hammer shots become individually governed and can critically strike for 50% additional damage. | Gun Slingin’: Critical Hits with primary fire lower the cooldown of Combat Roll by three seconds. |
| Echo | Friendly Imaging: Duplicate can target allies as well. | High Beams: Elimination with Focusing Beam resets Flight’s cooldown. |
| Freya | Tracking Instinct: Alerts you to critical health enemies. | Ready to Hunt: Updraft provides a temporary free use of Quick Drift. |
| Genji | Dragon’s Thirst: Dragonblade swings offer a 30% lifesteal. | Meditation: Regain 25 health per second while Deflect is active. |
| Hanzo | Scatter Arrows: Storm Arrows divide into three projectiles upon first ricochet and bounce twice more. | Dragon Fury: Hitting an enemy with primary fire grants 25% attack speed for one second. |
| Junkyard | Nitro Boost: While using RIP-Tire, trigger (LSHIFT) for a speed boost, reducing RIP-Tire’s damage by 50% in turn. | Frag Cannon: Increases the projectile speed of the Frag Launcher by 40%, albeit max ammo reduces by one. |
| May | Biting Cold: Secondary fire slows enemy movement by 20% for 1.5 seconds. | Cryo-Storm: Cryo-Freeze damages and slows nearby enemies, dealing 70 damage per second. |
| Pharaoh | Drift Thrusters: Allows movement while Barrage is active. | Fuel Stores: Jet Dash grants an additional 50% fuel; maximum overfuel increases by 100%. |
| Reaper | Soul Reaving: Collecting Soul Globes from fallen foes restores 50 health. | Dire Triggers: Hold (RMB) to fire a volley with high accuracy from both Hellfire shotguns. |
| Sojourn | Extended Mag: Raises maximum ammo by 15. | Dual Thrusters: Power Slide gains an extra charge, enabling lateral movement instead of vertical. |
| Soldier: 76 | Field Emergency: Doubling Biotic Field’s healing on critically injured allies. | Agility Training: Sprint speed increases by 20%, allowing reload while sprinting. |
| Shadow | CTRL ALT ESC: Teleporting with Translocator while low on health activates passive healing. | Viral Replication: Hitting a hacked target spread the virus to nearby enemies within 8 meters. |
| Symmetra | Sentry Capacity: Adds an extra charge to Sentry Turrets. | Perfect Alignment: Increases the primary fire’s range by 15% for each additional charge level. |
| Torbjorn | Fully Loaded: Activating Overload fully replenishes Rivet Gun’s ammunition. | Anchor Bolts: Increases deployable Turret’s throw range by 50% and allows deployment on walls and ceilings. |
| Tracer | Blast from the Past: Pulse Bomb’s radius increases by 50%. | Flashback: Recall restores all Blink charges. |
| Widowmaker | Focused Aim: Scoped shots charge 50% faster when using Infra-Sight. | Deadly Deux: Venom Mine deals 50% more damage and provides a second charge, allowing two active mines at once. |

While every DPS perk has its advantages, a few clearly stand out when matched with specific characters. For instance, Anchor Bots empowers Torbjorn to anchor his turret to walls and ceilings, offering strategic advantages.
Additionally, CTRL ALT ESC paired with Viral Replication provides Sombra with significant options for aggressive gameplay, balancing her tendency to drift away from her team while applying pressure to opponents and enabling kill opportunities.
If Pharah is your hero of choice, our recommendations cater directly to addressing her two prominent weaknesses.Drift Thrusters ensure she maintains mobility during a Barrage, and Fuel Stores allow her to maximize altitudes in combat, are essential for securing advantageous positions.
Tank Heroes
| Hero | Best Minor Perk | Best Major Perk |
|---|---|---|
| D. Va | Extended Boosters: Collisions with enemies increase Booster duration by 0.5 seconds. | Shield System: Converts 150 health into shields, with Defense Matrix restoring shields based on 25% of absorbed damage. |
| Doomfist | One-Two: Rocket Punch reloads all Hand Cannon ammo upon hitting an enemy. | Seismic Empowerment: Hitting three or more foes with Seismic Slam empowers Rocket Punch. |
| Hazard | Off the Top: Violent Leap’s Slash deals an extra 30% damage against enemies exceeding 250 health. | Anarchic Zeal: Spike Guard’s spikes regenerate 25% lifesteal. |
| Junker Queen | Battle Shout: Commanding Shout fully reloads Scattergun and enhances allied reload speeds by 50%. | Deep Wounds: Scattergun hits prolong wound durations on affected enemies by 0.25 seconds. |
| Mountains | Two Hearts: On objectives, Mauga counts as two heroes and regenerates 20 health per second. | Combat Fuel: Critical hits provide two temporary overhealth for the next Cardiac Overdrive use, stacking up to 100 overhealth. |
| Idol | Heat Dissipator: Critical hits on primary fire return heat. | Charged Javelin: Holding (RMB) charges the Energy Javelin, enhancing speed and knockback effect against enemies. |
| Ramattra | Prolonged Barrier: Extends the Void Barrier’s duration by 25%. | Nanite Repair: Ramattra receives 50 health per second while within Ravenous Vortex. |
| Reinhardt | Crusader’s Resolve: Passive health regeneration triggers 50% faster while using the Barrier Field. | Shield Slam: Enable damage and knockback to enemies while Barrier Field is active using (LMB). |
| Roadhog | Scrap Hook: Chain hook hits replenish two rounds of ammo. | Invigorate: Take A Breather significantly raises Roadhog’s movement speed by 30%. |
| Sigma | Kinetic Cycle: Absorbing projectiles with Kinetic Grasp reduces Accretion’s cooldown. | Levitation: Activate and hold Double Jump to obtain a brief upward levitation. |
| Winston | Heavy Landing: During Primal Rage, damage and area from Jump Pack increases up to 75% while airborne. | Revitalizing Barrier: Allies within the Barrier Projector heal for 30 health per second. |
| Wrecking Ball | Steamroller: Rolling impacts inflict double damage to tank heroes. | Transfer Efficiency: Reactivating Adaptive Shield decreases cooldown by 1.5 seconds per affected ally, increasing health gained by 33%. |
| Zarya | Jump-ups: Secondary Fire generates increased self-knockback by 75%. | Energy Lance: Particle Cannon’s energy beam can pierce enemies when above 50 energy. |

Tanks serve as the cornerstone of team dynamics, and their provided perks are among the most formidable in Overwatch. Mauga, for instance, can apply relentless pressure using Two Hearts and Combat Fuel, enhancing his resilience as he stays on objectives, while accumulating overhealth from critical strikes.
Orisa also reaps substantial benefits from her perks. Enhancing her weapon efficiency through Heat Dissipator dramatically extends her primary fire duration, allowing for sustained close-range damage output before retreating. Meanwhile, Charged Javelin grants a more robust long-range option for engaging enemies.
If you favor Reinhardt, consider focusing on perks tailored to shielding. The Crusader’s Resolve perk enhances his survivability with additional healing when deploying barriers, while Shield Slam allows him to effectively engage enemies while maintaining defensive responsibilities.
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