Baldur’s Gate 3: Tips for an Evil Playthrough That Won’t Lock You Out of Content

The challenge of playing as an evil character in Baldur’s Gate 3 is the potential to miss out on certain quests and content by killing NPCs. Despite this, there are strategies that allow for maintaining an evil alignment without sacrificing these opportunities.

Baldur’s Gate 3 offers players the flexibility to play the game in their preferred style, offering numerous options that can impact their gameplay experience.

Despite the game’s vast amount of content, it still maintains its high replayability factor. Each playthrough, whether you choose to play as a virtuous Tav or a Dark Urge, offers a unique and distinct experience. However, it should be noted that while the game allows for a lot of freedom, playing as an evil character can become problematic if not executed correctly.

Although playing as a murderhobo allows you to witness uncommon events during a good run, it also greatly increases the likelihood of being under-leveled due to constantly killing anyone in sight.

Refusing to do this will not only prevent you from accessing future quests or additional content from specific characters, but it will also result in missed XP opportunities for leveling up. Furthermore, it is important to note that your good-aligned companions may choose to part ways with you as a result.

Fortunately, a group of players have come together in a Reddit discussion ( to offer their guidance on how to avoid making this error during an evil playthrough in Baldur’s Gate 3.

baldur's gate 3 dark urge art
Running Studios

You can still play as an evil character in Baldur’s Gate 3 without murdering an entire town.

A player advised, “In this game, it’s more advantageous to prioritize your own interests over being a stereotypical, cartoonish villain. Instead of always choosing the most malicious option, consider the ones that will benefit you the most personally, and you’ll still accomplish plenty of nefarious deeds.”

A different user noted that opting for evil choices as the “villain”can lead to new opportunities, rather than limiting your access to “excessive content,”unlike simply eliminating everyone, which can create complications in the future.

Another player, however, pointed out that there are alternative methods to display evilness in this game besides the extreme act of “killing an entire town.”These include being a deceitful and treacherous individual solely focused on personal gain.

In essence, we have learned from Baldur’s Gate 3 that our choices will always have repercussions.

Leave a Reply

Your email address will not be published. Required fields are marked *